Study plan Bachelor's Degree in Interactive Communication
Title of qualification awarded
Graduate in Interactive CommunicationTimetables
Offered Courses at the Faculty of Communication Studies and Other faculties
From September 6th, 2024, you must consult the updated timetables and classrooms through the module Consult timetables in sia.uab.es
Study plan information
Table of credits for each course
Basic training | Compulsory | Optional | Bachelor's Degree Final Project | |
1st year | 48 | 12 | ||
2nd year | 12 | 48 | ||
3rd year | 60 | |||
4th year | 6 | 42 | 12 | |
Totals | 60 | 126 | 42 | 12 |
Period of study
Year-long and semester-long classes
Part-time or full-time
Full-time dedication. Slow track available, with half the number of credits per academic year (30).
Basic and compulsory training
1st year | 2nd year |
Year-long - Information Systems 1st semester - Theory and History of Interactive Communication - Expression and Argumentation in Catalan - Digital Law and Law of ITC - Theory and Techniques of Photography 2nd semester - Audiovisual and Multimedia Languages - Theory and Techniques of Design - Expression and Argumentation in Spanish - Introduction to Website Technology |
1st semester - Network Society - Computer Game Genres - Advanced Web Services - Interaction Design - Narrative Theories and Discourse Genres 2nd semester - Communication System Structure - Information Storage and Recovery - Theory and Techniques of Creativity - Mathematics and Physics for Digital Animated Objects - Basic Animation |
3rd year | 4th year |
1st semester - User-Centred Design - Programming for Web Technology Applications - Information Structure and Transmission - Infographics and Data Visualisation - Theory and Techniques of Scriptwriting 2nd semester - Advanced Animation - Project Management and Presentation - Entrepreneurship and Company Creation - Digital Marketing - Introduction to Big Data |
- Bachelor's Degree Final Project - Scenarios and Uses of Big Data |
Optional subjects
4th year | |
- Work Placement / 12 - Art and Architecture of Virtual Maps and Environments / 6 - Digital Object Integration / 6 - Basic Character Modelling / 6 - Advanced Modelling / 6 - Digital Object Creation / 6 - Augmented and Virtual Reality / 6 - Digital Analytics / 6 - Big Data Analysis and Visualisation / 6 - Digital Content Management / 6 - Automatisation of Marketing / 6 - Sound Reinforcement Systems / 6 - Artificial Intelligence in Communication / 6 |