Study plan Bachelor's Degree in Interactive Communication

Study guides

Title of qualification awarded

Graduate in Interactive Communication

Timetables

 

Offered Courses at the Faculty of Communication Studies and Other faculties

From September 6th, 2024, you must consult the updated timetables and classrooms through the module Consult timetables in sia.uab.es

 

 

Study plan information

Table of credits for each course

  Basic training Compulsory Optional Bachelor's Degree Final Project
1st year 48 12    
2nd year 12 48    
3rd year   60    
4th year   6 42 12
Totals 60 126 42 12

Period of study

Year-long and semester-long classes

Part-time or full-time

Full-time dedication. Slow track available, with half the number of credits per academic year (30).

Basic and compulsory training

1st year 2nd year
Year-long
- Information Systems
1st semester
- Theory and History of Interactive Communication
- Expression and Argumentation in Catalan
- Digital Law and Law of ITC
- Theory and Techniques of Photography
2nd semester
- Audiovisual and Multimedia Languages
- Theory and Techniques of Design
- Expression and Argumentation in Spanish
- Introduction to Website Technology
 
1st semester
- Network Society
- Computer Game Genres
- Advanced Web Services
- Interaction Design
- Narrative Theories and Discourse Genres
2nd semester
 - Communication System Structure
- Information Storage and Recovery
- Theory and Techniques of Creativity
- Mathematics and Physics for Digital Animated Objects
- Basic Animation
3rd year 4th year
1st semester
- User-Centred Design
- Programming for Web Technology Applications
- Information Structure and Transmission
- Infographics and Data Visualisation
- Theory and Techniques of Scriptwriting
2nd semester
- Advanced Animation
- Project Management and Presentation
- Entrepreneurship and Company Creation
- Digital Marketing
- Introduction to Big Data
  
- Bachelor's Degree Final Project
- Scenarios and Uses of Big Data

Optional subjects

4th year
- Work Placement / 12
- Art and Architecture of Virtual Maps and Environments / 6
- Digital Object Integration / 6
- Basic Character Modelling / 6
- Advanced Modelling / 6
- Digital Object Creation / 6
- Augmented and Virtual Reality / 6
- Digital Analytics / 6
- Big Data Analysis and Visualisation / 6
- Digital Content Management / 6
- Automatisation of Marketing / 6
- Sound Reinforcement Systems / 6
- Artificial Intelligence in Communication / 6